void configure_inverted1(bool invert=true)
configure inverted joystick axis #1
Definition: joystick.cpp:75
void joystick_state(int *dx, int *dy, int *buttons)
Definition: joystick.cpp:205
bool joystick_init()
init joystick
Definition: joystick.cpp:28
void configure_fire2(int button)
configure fire button #2
Definition: joystick.cpp:107
void configure_inverted2(bool invert=true)
configure inverted joystick axis #2
Definition: joystick.cpp:91
bool joystick_left()
joystick moved left
Definition: joystick.cpp:115
bool joystick_fire1()
joystick fire button 1 pressed
Definition: joystick.cpp:175
bool joystick_fire2()
joystick fire button 2 pressed
Definition: joystick.cpp:190
bool joystick_right()
joystick moved right
Definition: joystick.cpp:130
void configure_fire1(int button)
configure fire button #1
Definition: joystick.cpp:99
void configure_axis1(int axis)
configure joystick axis #1
Definition: joystick.cpp:67
bool joystick_down()
joystick moved down
Definition: joystick.cpp:160
void joystick_exit()
exit SDL
Definition: joystick.cpp:218
bool joystick_detected()
joystick detected
Definition: joystick.cpp:49
void configure_axis2(int axis)
configure joystick axis #2
Definition: joystick.cpp:83
void configure_joystick(bool on)
configure joystick
Definition: joystick.cpp:59
bool joystick_up()
joystick moved up
Definition: joystick.cpp:145