ASCII-GFX
2.0
|
Functions | |
void | set_menu_size (int sx, int sy) |
set the size of the grid-font menu More... | |
void | clear_menu (int ch) |
clear the grid-font menu More... | |
void | set_menu (int x, int y, int ch) |
set the menu cell at grid position (x, y) to character ch More... | |
void | update_menu_selection (int dx, int dy) |
update the selected menu cell by moving the selection cursor by a position delta More... | |
int | get_menu_selection () |
get the selected menu cell More... | |
void | create_menu_overlay (int num, int x, int y) |
create a menu overlay More... | |
void | release_menu () |
release allocated memory More... | |
Variables | |
static int | menux = 0 |
static int | menuy = 0 |
static int | fontx = 0 |
static int | fonty = 0 |
static int * | menu = NULL |
static int | selectx = 0 |
static int | selecty = 0 |
static int | sprite = -1 |
void clear_menu | ( | int | ch | ) |
clear the grid-font menu
void create_menu_overlay | ( | int | num, |
int | x, | ||
int | y | ||
) |
create a menu overlay
int get_menu_selection | ( | ) |
get the selected menu cell
void release_menu | ( | ) |
release allocated memory
void set_menu | ( | int | x, |
int | y, | ||
int | ch | ||
) |
set the menu cell at grid position (x, y) to character ch
void set_menu_size | ( | int | sx, |
int | sy | ||
) |
set the size of the grid-font menu
void update_menu_selection | ( | int | dx, |
int | dy | ||
) |
update the selected menu cell by moving the selection cursor by a position delta
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |