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ASCII-GFX
2.0
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#include "joystick.h"Macros | |
| #define | JOYSTICK_AXIS1 0 |
| #define | JOYSTICK_AXIS2 1 |
| #define | JOYSTICK_FIRE1 3 |
| #define | JOYSTICK_FIRE2 4 |
Functions | |
| bool | joystick_init () |
| init joystick More... | |
| bool | joystick_detected () |
| joystick detected More... | |
| void | configure_joystick (bool on) |
| configure joystick More... | |
| void | configure_axis1 (int axis) |
| configure joystick axis #1 More... | |
| void | configure_inverted1 (bool invert) |
| configure inverted joystick axis #1 More... | |
| void | configure_axis2 (int axis) |
| configure joystick axis #2 More... | |
| void | configure_inverted2 (bool invert) |
| configure inverted joystick axis #2 More... | |
| void | configure_fire1 (int button) |
| configure fire button #1 More... | |
| void | configure_fire2 (int button) |
| configure fire button #2 More... | |
| bool | joystick_left () |
| joystick moved left More... | |
| bool | joystick_right () |
| joystick moved right More... | |
| bool | joystick_up () |
| joystick moved up More... | |
| bool | joystick_down () |
| joystick moved down More... | |
| bool | joystick_fire1 () |
| joystick fire button 1 pressed More... | |
| bool | joystick_fire2 () |
| joystick fire button 2 pressed More... | |
| void | joystick_state (int *dx, int *dy, int *buttons) |
| void | joystick_exit () |
| exit SDL More... | |
| #define JOYSTICK_AXIS1 0 |
| #define JOYSTICK_AXIS2 1 |
| #define JOYSTICK_FIRE1 3 |
| #define JOYSTICK_FIRE2 4 |
| void configure_axis1 | ( | int | axis | ) |
configure joystick axis #1
| void configure_axis2 | ( | int | axis | ) |
configure joystick axis #2
| void configure_fire1 | ( | int | button | ) |
configure fire button #1
| void configure_fire2 | ( | int | button | ) |
configure fire button #2
| void configure_inverted1 | ( | bool | invert | ) |
configure inverted joystick axis #1
| void configure_inverted2 | ( | bool | invert | ) |
configure inverted joystick axis #2
| void configure_joystick | ( | bool | on | ) |
configure joystick
| bool joystick_detected | ( | ) |
joystick detected
| bool joystick_down | ( | ) |
joystick moved down
| void joystick_exit | ( | ) |
exit SDL
| bool joystick_fire1 | ( | ) |
joystick fire button 1 pressed
| bool joystick_fire2 | ( | ) |
joystick fire button 2 pressed
| bool joystick_init | ( | ) |
init joystick
| bool joystick_left | ( | ) |
joystick moved left
| bool joystick_right | ( | ) |
joystick moved right
| void joystick_state | ( | int * | dx, |
| int * | dy, | ||
| int * | buttons | ||
| ) |
| bool joystick_up | ( | ) |
joystick moved up
1.8.17