Computergrafik
Bilineare Interpolation
← 2D Textur Interpolation | ● | Perspektivische Interpolation →
Bi-Lineare Interpolation reduziert Aliasing:
$u = \frac{x_s-x_1}{x_2-x_1}$
$v = \frac{y_s-y_1}{y_2-y_1}$
$s = (1-v)((1-u)s_0+us_1)+v((1-u)s_2+us_3)$
← 2D Textur Interpolation | ● | Perspektivische Interpolation →