Computergrafik

Image Based Post-Glow

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Post-Glow is a simple deferred shading technique to simulate the flare of glowing surfaces with emissive material color.

The technique of Post Glow takes a shaded image of a regular scene (a) and a rendered image of the glowing parts of the scene (b), blurs the latter and composes them both together (c).

See article in GPUGems


← Deferred Shading | ● | Image Based Occlusion →

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