Computergrafik
Shadow Volumes
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Shadow Volumes is a well-established real-time technique to reproduce shadows cast by arbitrary 3D objects onto a 3D scene.
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See also the following paper: S. Roettger, A. Irion, Th. Ertl, “Shadow Volumes Revisited”, WSCG ‘02, 2002.
← Tone Shading | ● | Soft Shadows →