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Procedural 3D Textures

3D Texture Interpolation Trilinear | | 3D Perlin Noise

Procedural 3D Textures are defined by a procedural calculation of a continuous scalar function $f(x,y,z)$ (solid texture).

The most well-known and versatile procedural function is Perlin Noise.

blender.org

A wide variety of natural solid textures can be derived from Perlin Noise as basis function:


3D Texture Interpolation Trilinear | | 3D Perlin Noise

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