MedicalVisualization
Flat vs Smooth Shading
← Gradient Calculation | ● | Smooth Shading Examples →
Flat shading uses one normal per surface patch. The normal is computed from the surface.
Smooth shading uses one normal per vertex. The normal is computed from the gradient vector.
Surface Shaded Display compared to DVR:
Live QtV3 Demo mit dem Bucky.pvm!