VolumeRendering

Axis-Aligned Cross Sections

View-Aligned Planes | | Cross Section Example

Most simple display of a volume:

Axis-aligned cut of a plane with a volume.

  • Volume function f(x,y,z) is defined by 3D luminance texture.
  • Axis aligned cut of the plane with the unit cube yields geometry to be rendered.
  • Graphics hardware rasterized geometry with the data from the 3D texture.
  • Tri-linear interpolation by graphics hardware.

Example:

  • Plane intersection with 2 or 3 axis-aligned cut planes (MPR = multi-planar reconstruction).

Advantages:

  • Intuitive plane positioning
  • Plane intersection can be moved interactively.

Disadvantage:

  • No arbitrary plane positioning.


View-Aligned Planes | | Cross Section Example

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