Computergrafik
Literatur
- Peter Shirley, Michael Ashikhmin, Michael Gleicher.
Fundamentals of Computer Graphics (second edition).
AK Peters, 2005. - James D. Foley, Andries Van Dam, Steven K. Feiner.
Computer Graphics: Principles and Practice.
Addison-Wesley, 2003. - Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis.
OpenGL 1.2 Programming Guide (The Red Book 1.2). [PDF]
Addison-Wesley Publishing, 1996.- Für die Vorlesung sind die Kapitel 1–6 und 9 relevant.
- Dave Shreiner, Graham Sellers, John Kessenich, Bill Licea-Kane.
OpenGL 4.3 Programming Guide [PDF]
Addison-Wesley Publishing, 2013. - Steven J. Gortler.
Foundations Of 3D Computer Graphics.
MIT Press, 2012. - Gerhard Virag.
Grundlagen der OpenGL Programmierung.
Open Source Press, 2012. - ofBook
Online Edition